Real Time Demon Model by Matias Solis

Hello everyone, here is a fun project I worked on in my spare time. It is a real time demon creature model in the style of the DOOM universe and loosely based on a concept by the fantastic Jose Garces "Dibujante Nocturno".
The hi-res sculpt was created in Zbrush, retopology and UVs in Maya, Texturing in Substance Painter, and material development and render setup was completed in Marmoset Toolbag 4.

Front Beauty

Front Beauty

Full Body

Full Body

Face Close UP

Face Close UP

Orthos

Orthos

3/4 View

3/4 View

Material Passes

Material Passes

Zbrush Screen Grab 1

Zbrush Screen Grab 1

Zbrush Screen Grab 2

Zbrush Screen Grab 2

Zbrush Screen Grab 3

Zbrush Screen Grab 3

concept reference.

concept reference.