"Vampire war lord". Real time game model by Matias Solis

Hello everyone, this is my second realtime game character I title "Vampire Warlord." This asset was created using Zbrush for hi-res concept sculpting, Maya for retopology and UV creation, Substance Painter for texturing, and Marmoset tool bag for rendering and material development. Thanks!

Zbrush Sculpt screen grab

Zbrush Sculpt screen grab

Zbrush screen grabs 1

Zbrush screen grabs 1

Zbrush screen grabs 2

Zbrush screen grabs 2